top of page

LIAM TAYLOR

GAME PROGRAMMER.

I am a game developer based in Vancouver, BC.

I've worked in several studios in various roles and generally just love making games. This portfolio site shows games ranging from personal to school projects.

  • White LinkedIn Icon
  • White Twitter Icon
  • email-icon-vector-msg
  • PDF

DriftKing

VFS Final Game

An online car MOBA game where players drift to cast spells.

I used Unity's network solution - UNET, to create a server-authoritative multiplayer environment. This also made it convenient for me to do the front end code.

​

 - Awarded VFS Best Final Game Award

I Worked On

Network Programming

UI Programming

UI Art

Tools Used

Unity

C#

Unet

Photoshop


Turn Based Titans

A turn based strategy game inspired by classic SRPGs.

Solo passion project to learn about Artificial Intelligence, State Machines, and Utility AI.

In the process I also improved my architecture skills a lot.

I Worked On

Gameplay Programming

AI Programming

UI Programming

All Art

Tools Used

Unity

C#

Photoshop


The Machine

The Machine is a 2D escape-the-room game.

This was my first foray into Unity Development!

I made the puzzles and a Typing mini game (like Typing of the Dead).

Move with WASD keys.

I Worked On

Gameplay Programming

All Art

Tools Used

Unity

C#

Photoshop

Super Airship Mania Turbo BX: Ultamite Edition (HD Remaster)

Check out the code

A web-based battleship game made with HTML, CSS, and Javascript.

Ship positions are randomized every game.

I Worked On

Gameplay Programming

All Art

Tools Used

Javascript

HTML

CSS

Photoshop

Siberian Savers

A web-based Angry Pigs clone.

Worked with 2 other programmers and I was responsible for the front end programming.

I Worked On

Frontend Programming

All Art

Tools Used

Javascript

HTML

CSS

Photoshop


Pet

My very first game. Learned to separate the program into different classes.

This is a console application where you have to keep the pet alive like a Tamagotchi.

Although this pet seems a little...aggressive.

Download the game

Check out the code

I Worked On

Gameplay Programming

Tools Used

C#

​

© 2017 by fatul.live

bottom of page