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DriftKing
VFS Final Game
An online car MOBA game where players drift to cast spells.
I used Unity's network solution - UNET, to create a server-authoritative multiplayer environment. This also made it convenient for me to do the front end code.
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- Awarded VFS Best Final Game Award
I Worked On
Network Programming
UI Programming
UI Art
Tools Used
Unity
C#
Unet
Photoshop
Turn Based Titans
A turn based strategy game inspired by classic SRPGs.
Solo passion project to learn about Artificial Intelligence, State Machines, and Utility AI.
In the process I also improved my architecture skills a lot.
I Worked On
Gameplay Programming
AI Programming
UI Programming
All Art
Tools Used
Unity
C#
Photoshop

screenshot8_Final

screenshot9_Final

screenshot2_m1

screenshot8_Final
1/5
The Machine
The Machine is a 2D escape-the-room game.
This was my first foray into Unity Development!
I made the puzzles and a Typing mini game (like Typing of the Dead).
Move with WASD keys.
I Worked On
Gameplay Programming
All Art
Tools Used
Unity
C#
Photoshop

Untitled-1_0001_Layer-15

Untitled-1_0005_Layer-10

Untitled-1_0000_Layer-16

Untitled-1_0001_Layer-15
1/6
Super Airship Mania Turbo BX: Ultamite Edition (HD Remaster)
Check out the code
A web-based battleship game made with HTML, CSS, and Javascript.
Ship positions are randomized every game.
I Worked On
Gameplay Programming
All Art
Tools Used
Javascript
HTML
CSS
Photoshop

SAMTB_1

SAMTB_2

SAMTB_1
1/2
Siberian Savers
A web-based Angry Pigs clone.
Worked with 2 other programmers and I was responsible for the front end programming.
I Worked On
Frontend Programming
All Art
Tools Used
Javascript
HTML
CSS
Photoshop

SS_2

SS_1

SS_3

SS_2
1/3
Pet
My very first game. Learned to separate the program into different classes.
This is a console application where you have to keep the pet alive like a Tamagotchi.
Although this pet seems a little...aggressive.
Download the game
Check out the code
I Worked On
Gameplay Programming
Tools Used
C#

Pet_3

Pet_2

Pet_1

Pet_3
1/3
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